Monday, 28 November 2016


I´m working on the v1.1 on my game. After some really good feedback I have decided to streamline the game some. Mostly I will simplify the monsters and how they work. I will try to have as much relevant info on the monster cards possible and get as little downtime as possible. I have got rid of the defend/evade roll and added a hit modifier to the monsters that the attacker draws from his attack roll.
I have also had some time to sculpt on my miniatures, this is a female warrior

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